Alex Gillatt

L3 Games Design - UAL Games Design

Biography

Hard Surface 3D Modeller

Prior to my current course I studied Information Technology at Level 2 which gave me a general grounding in the use and application of computers for design. I then went on to study Games Design which has given me experience with multiple forms of software including Maya, Photoshop, Unity and Unreal Engine.

Outside of College I was a part of my local Air Cadet Training Corps. This helped with my self discipline and working in a team to plan and undertake activities, this also helped with working in teams for college work and also a game jam in which the game I helped make was one of the winners.

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Lightsaber
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Mech
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Bolt gun